
Jess Haskins is a game designer at Muse Games, a Unity game development studio in New York City.
She holds an MFA in Design & Technology from Parsons the New School for Design, with an emphasis on game and narrative design. While at Parsons, she co-founded and served as president of the New School Game Club, a student organization dedicated to promoting the play and study of games among the student body and the general public.
Recent personal projects include The Last Book, an action/strategy game for iPhone created for the 2010 Global Game Jam, and Wisps, a casual bug-hunting game for iPhone that was featured in the book ICan iPhone 4 Programming by DongYoon Park, published in 2011 in Korea. In 2010 she co-created, co-wrote, and co-directed Interesting Choice, a live-action interactive narrative webseries that allowed audiences to vote on plotlines and narrative elements. Her graduate thesis project is Lethe, an experimental narrative Flash game inspired by research about the effects of Tetris on symptoms of post-traumatic stress disorder.
As an undergraduate, she studied languages and literature, including French, Old French, Latin, and Middle English. She spent a semester at the Sorbonne, Paris IV, and received a BA in French from Bard College in New York.
Her interests include gaming, yoga, adventure, anachronism, and tea.